You have the game idea. We build the game.
We develop games and prototypes on commission, mostly with Unreal Engine and C++. From the first mechanic to a build you can put in front of players and publishers.
- Unreal Engine
- Multiplayer
- Prototypes
What we work with
Webuildoncommission.Fromthefirstprototypetotheapplicationyourusersrelyoneveryday.
We develop games and prototypes on commission, mostly with Unreal Engine and C++. From the first mechanic to a build you can put in front of players and publishers.
Custom applications, interfaces and backends for the way you work. Instead of bending your work around off-the-shelf software, we shape the software around your work.
Apps for iOS and Android from one shared Flutter codebase. We take you from the first sketch to the release on the App Store and Google Play.

We show you where AI genuinely takes work off your plate and build it into your systems. From assistants for customers and staff to making sense of your data.
Emotions-Gaming, an independent studio from Germany
Heistline is a heist MMO: one side plans breakouts and robberies, the other hunts them down, in co-op and head to head. We worked on its development. The game is free to play and announced on Steam.
Ask about a similar project
You see interim results and help decide what comes next.
The product is still a sketch on paper, next to a lightbulb.
Your question is not here?
Write to us. You will get a personal answer, not a canned reply.
Ask a questionThat depends on the scope. After the first conversation you get a quote, either for a fixed scope or as a block of hours. A prototype often takes a few weeks; larger projects are planned in stages.
A few sentences about your idea are enough. We will get back to you with a first assessment and a suggested date to talk.
Email: contact@sentrixcode.com